This is a plug for a workshop that I am co-chairing with the estimable Ren Reynolds on Friday, Oct. 7 as part of State of Play III ("Social Revolutions"). The subject of the workshop is digital identity. Here's the description:
As we move from the two-dimensional, text-based “web world” to more interactive and immersive social cyberspaces designed for human interaction, we must address how we will promote and protect the development of robust, persistent online identity. Social cooperation in any medium depends on trust. We need signals of commitment to support cooperative behavior. While, previously, cyberspace undermined our ability to create persistent, reliable and coherent measures of identity across a distance, the technology of virtual worlds holds out the promise for creating meaningful identity online. This workshop asks how we can use the interfaces and tools of virtual worlds to strengthen online identity and thereby produce social trust in cyberspace. We can create vivid, visual representations of personal identity independent of our offline attributes and, at the same time we can create reputations independent of social identity in real space. The aim of this session is to develop a dynamic, player-managed social reputation system(s) for the metaverse.
The whole weekend of events will be worthwhile. To register, go here.
